Our once-fair city is divided into a set of districts
known as Quarters, which I will take a moment to describe in greater depth
below. As it stands, Hollyside is split into six separate Quarters.
(Dave Note: As locations are introduced
and expanded upon during the course of the adventures, the Notable Locales
section of each Quarter will be expanded upon and added to.)
THE INDUSTRIAL
QUARTER
One cannot think of Hollyside without immediately being
flooded with images of the Industrial Quarter, which once promised to secure
the prosperity of the city for decades to come with a myriad array of factories
and wonders of automation-That was, of course, until the grand blaze of 1882
suddenly devoured the quarter (and singed so much of the city) entirely,
leaving behind burned out ruins and smoldering rubble. Indeed, the very air of
Hollyside maintains, to this day, a whiff of heavy sulfur and ash, a grim memory
of this catastrophic disaster. Many believe that some kind of gasline
malfunction or grand electrical surge was the cause of the blaze, while others
believe that arson was the culprit.
As a result of the damage, the Quarter is almost
completely abandoned. As a result, the lowliest of people take residence here,
or those who are very much trying to keep out of public attention. Due to its
generally unflattering appearance and desolation, many have spread wild rumors
that the entire Quarter is thickly haunted with the restless souls of those who
died in the terrible explosions and fires that engulfed more than half of Hollyside.
Notable Locales
The Liddenwald
Arms Hotel: Our base of operations and home away from home, the Liddenwald
was once a sprawling, grand hotel that still wears the black scars from the
grand blaze, and now the old place acts as our forward operating bas against the
forces of evil.
THE COMMONS
QUARTER
Comprised mainly of apartments and row houses, the
Commons Quarter retained only partial damage during the great blaze, and still
stands relatively intact as a result. Once a haven of the middle class, the
Commons is a shell of its former self, with most of the proper tenants fleeing
Hollyside altogether in search of greener pastures, leaving behind empty
apartments too expensive for most residents to afford. This is as close to a “posh”
section of town as one will get in Hollyside, though there are still a few hard
working folks who didn’t abandon the city and continue to call the Commons
home.
THE BUSINESS
QUARTER
Another ghost of Hollyside is the Business Quarter, where
once bustling, prosperous storefronts could be seen far and wide and imported
goods fetched hefty prices daily. Now, the place has devolved into a haven for
crime and backhandedness after a mass economic exodus of shops have sent
Hollyside’s economy crumbling. What businesses are left often fall prey to
thuggish gangs selling protection or downright vandalism from the unruly
elements of the city. Indeed, the sort of business being conducted nightly here
is of a far bloodier variety than it was but a decade ago!
THE EXECUTIVE
QUARTER
Located in the central heart of Hollyside, the Executive Quarter
was largely untouched by the Great Blaze, and is home to all forms of
administration and government. Here you’ll find the courthouse, Police Precinct,
Prison, Cathedral and any sort of clerical function that keeps a city running
day to day. By far, the Executive Quarter is the finest part of our beleaguered
city, and many argue that it retains its shining allure due to the cancerous
graft and corruption that its residents practice.
Notable Locales
Hollyside Police
Department Headquarters: Police Chief Walton Rickenby and his army of
Bobbies wage their endless war on competence and honesty from their vaunted
station in the Executive quarter. While the Rippers and the Police have broadly
similar goals of keeping mass chaos in check, our purposes are nearly always
crossed-A pity, that.
THE PARK QUARTER
Towards Hollyside’s border lies a fog-shrouded strip of
land that, much like the rest of the city, has been left to its own devices
since the grand blaze. While only partially affected by the flames, the Park
District is home to small outland farms and more rural folk.
Notable Locales
Tremerly Park:
The Quarter takes its name from the famous Tremerly Park, which was once a
gorgeous and well-kept garden trail that has gone neglected and unkempt for
many seasons now. Where Tremerly was once a place for children to play and
lovers to stroll, one wouldn’t dare walk its winding trails unarmed.
The Darkin Farmstead: Nathaniel Darkin owns the largest of the farms that dot the outlining border of Hollyside, and the farm contains some of the most fertile and impressive soil in the area. Old Man Darkin and his daughter, Violet, tend to the land with a small cadre of farmhands.
The Darkin Farmstead: Nathaniel Darkin owns the largest of the farms that dot the outlining border of Hollyside, and the farm contains some of the most fertile and impressive soil in the area. Old Man Darkin and his daughter, Violet, tend to the land with a small cadre of farmhands.
THE PORT QUARTER
Ah, my most favorite of all the Quarters! While every
Port in the world has its share of shady dealings (and believe me, for I have
been to most!), this one in particular is a true tarnished gem of the seas. With
so many Ports in England, the only ships who risk sailing into Hollyside are
the ones who aren’t looking to be detected, which makes the Harbor Quarter a
dangerous place to be, even for a seasoned sailor used to more…rugged sorts.
Seedy taverns, ladies of the evening and violence are all aplenty in this most
lively part of town.
Notable Locales
The Port of
Hollyside: Harbormaster Hollister Lidmont does what he can to keep the worst
elements of the seas away from Hollyside, but his skeleton crew of staff means
that the lion’s share of contraband makes its way inland without much hassle
from authorities.
The Bleak Tide Tavern: A sordid and desperate place, the Bleak Tide offers all the unsavory amenities that any sailor or lowborn sort could possibly crave. A place where life is cheap and information costly, the Bleak Tide is a font of rumor and gossip.
Vaxmont's Lighthouse: The abandoned, defunct lighthouse at the edge of the Port Quarter stands looming and lonely on the city's coast. For some reason, this eerie landmark tends to avoid attention from the local populace, and those brave enough to trek close to the site may just be surprised at what memories they find here...
The Bleak Tide Tavern: A sordid and desperate place, the Bleak Tide offers all the unsavory amenities that any sailor or lowborn sort could possibly crave. A place where life is cheap and information costly, the Bleak Tide is a font of rumor and gossip.
Vaxmont's Lighthouse: The abandoned, defunct lighthouse at the edge of the Port Quarter stands looming and lonely on the city's coast. For some reason, this eerie landmark tends to avoid attention from the local populace, and those brave enough to trek close to the site may just be surprised at what memories they find here...
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